Well, it was inevitable. Even for a free game like Odin’s Eye, an End User Licensing Agreement (EULA for short) is almost mandatory. It is difficult to find a generic EULA to fit any need, legally speaking, but for video games it is even more difficult. There are many ‘public’ licensing agreements, like the GPL (GNU General Public License), but these are not always a good fit…and can’t be used with UE4 at all.
This is currently holding up the release of Odin’s Eye. Even though it is going to be given away for free, we need to protect ourselves and at the same time inform the end user of their legal rights.
Finding a way to implement a EULA is going to be challenging. There will always be someone out there that will try to take advantage of others generosity by exploiting a loop hole in a licensing agreement. But, any legal protection is better than none at all. We can’t afford to hire a lawyer to right an EULA for us, so we will have to write one ourselves. Using pre-existing EULAs as templates should get us in the right ballpark.